I've read alot of reviews for this game that trash it.I am writing this review to say that this game does not deserve that.However what is does deserve is to make a check payable to Sid Meier.This game's only real fault is that it borrows so much material from Sid Meier's Pirates.If you're going to rip somone of then at least rip off the best.The 2 games are very comparable with each having their own strenths and weaknesses, but I digress as this is a review for Swashbucklers and I want to help you decide whether or not to purchase this game.First off I am a little annoyed that in this day and age Atari would chose to have the characters talk in mumbles with text at the bottom of the screen.It sounds kinda like the Sims.This can grate on your nerves a little.Music is pretty boring too, but when you're in the middle of a naval battle you don't notice as much because cannon fire sounds just as you would expect it to.Awesome.Play these levels in surround sound!
When you board a ship combat starts out bland as there is one basic attack button when fighting multiple opponents, but as you level up you learn new attacks and defense options that you assign to the remaining buttons on your controller.In this way your character is quite customizable.Once you defeat all enemies on screen you then fence against the ship's captain much like in Sid Meier's Pirates.The only difference is that you have a high and low attact and now 2 special attacks.
You can also engage in prize fights at bars for cash.This mode, while fairly entertaining seems to be little more than a distraction from the actual gameplay.It controls much like the ship duels against the captain except you only lhave 1 attact.
My favorite part of the game is the naval combat.Fair warning though.The controls are pretty realistic so the ships move slow.The level of detail as you and your opponent blast one another's ships is awesome.
My recommendation is that you rent this one before deciding on a purchasing it.Some may find this game too slow for their tastes.Others may feel angered at the fact that it so blatantly draws material from another source.However, some may see this as a whole new experience in and of itself that warrants some extensive play time.
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Product Description:
Get ready to take on the role of Abraham Gray, the schizophrenic and morally lacking Captain in his smuggling adventures throughout the treacherous waters of the Caribbean! Set against the backdrop of the American Civil War, experience Captain gray's exploits as he becomes embroiled with the case of the mysterious English ironclad build in Liverpool! Various options for ship upgrade - additional guns, red-hot cannonballs, powder rockets, Gatling guns and other 'high end' weapons of 19th century Variety of cold-steel weapons, combo moves and firearms to use and masterESRB Rated M for Mature
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